The objective is to win each map by hitting the frag limit first some maps are one-on-one rounds while others feature a full field of opponents.
Spanning seven difficulty tiers, your opponents come in the form of bots specifically created for the sake of deathmatch play. Because Epic Games' Unreal Tournament also focuses on Internet play, id Software obviously wanted to get their game on the market.įirst, the single-player game is nothing more than a progressive romp through 22 deathmatch maps. While the latter condition is not applicable, it's not the height of online gaming nor is it an original title. And can we ever forget the uproar caused when lead programmer John Carmack announced that the single-player game would only emulate multi-player experiences? Naturally, the small development house had a lot riding on this game, most importantly their reputation.īut I'll cut to the chase because I realize all you care about is whether or not this game lives up to the hype or falls flat on its face in utter failure. From the early Internet test versions until the final retail version, this title has been hyped as the online savior for years. Quake III Arena is the game all the loyal id Software worshippers and multi-player fanatics have been yammering for.